Changelog 0.24
Hello Kings and Queens,
Below is the changelog for 0.24. The update is now complete. Please note, this information is subject to change.
Major features:
- An overview that displays all the Great building contributions you have done, plus your current rank, can be found in the town hall, in the news section.
-Trade 2 duplicate Blueprints for a new one.
Features:
- Guild members are now marked in the medal ranking.
- A production sound was added to the bakery.
- The performance of the resource Pickup was improved.
- It is now possible to visit and send a message to players that helped build your great building in the GB menu.
Bugfixes:
- Health of units was often displayed wrong when clicking on military buildings. This has been fixed.
- The army buff icons were re-sized & the tool-tips are highlighted green.
- polished buildings once again correctly display the star icon.
- A display bug with happiness was fixed.
- Replying to a message caused a bug on some servers. It should now work as intended.
- Military and Goods buildings sometimes disappeared after the page was refreshed. This will not happen in the future.
- The "delete a Forge Point Package" text has been re-formatted.
- In some cases it was impossible edit the profile text. This bug was resolved.
- The global ranking pages had a bug, and you can now navigate as intended.
- Opening the message center caused an Internal Error. This has been fixed.
- Friends now also display a castle icon if they own a Great Building.
- The social bar now updates correctly after visiting or plundering a neighbour.
- Some Great building boosts were falsely mislabelled as "coin boosts" (Notre-Dame). They are now correctly displayed as supply boosts.
- Leaving a guild should now always be possible, even if you are the only person in the guild.
- Building military buildings no longer causes the game to become none responsive.
- Random quest windows (old quests) no longer spawn.
- It is now possible to lose and revive your entire army and attack another player without refreshing the page.
- A bug in the Great building donation Ranking was fixed.
- A sentence which was displayed after conquering a sector was fixed.
- Inactive players are correctly removed from the Great buildings donate list.
- If no Blueprints are rewarded the "empty grid" image is no longer shown.
- Blue Prints are now being correctly rewarded after boosting a Great building and levelling it up.
- Stuck production buildings now work as intended once more.
- The error message for creating a clan with a duplicate name has been fixed.
- Spending Forge points earned from Great buildings no longer causes an error.
- Trade: Creating trade offers can now be done more swiftly (less loading time).
- The Great Buildings construction window has been reformatted slightly.
- The "Pickup all" feature now also considers the Great Building.
- The Quest Progress Bar now stays in its designated format.
- Forge-point packages no longer hide blueprints after they are used.
- An Internal Error occurred upon attempting to Open the Message Center. This has been fixed.
Battle changes:
- The buffed unit attack/defence value in the army tool-tip are highlighted green.
- The final reports have been formatted to allow more BP digits.
- A bug which crashed some battles was fixed.
- The correct smiley face is now displayed in the battle summery window.
- The Battle Summery window has been optimized.
- Some Great buildings did not give the correct Battle bonus. This has been fixed.
- Deal Castle Defensive Bonus - The defensive Bonus wrongfully Applied defence to Attacking Armys as well. This has been fixed.
- The defence boost for attacker appears also when the unit is in the unit pool/defence.
Quest changes:
- The ability to pay with medals to fulfill quest conditions has been optimized.
- A bug with involving cancelling trades has been fixed.
- Goods gathered via own offers on the market are now taken into account for progress.
Known Issues:
- Army menu tool-tips sometimes do not display the correct values.
Thanks
The Beta Team
:-)